BenchMarks
Hardware Utilizado
Shuttle XPC SZ77R5
Placa Gráfica: ASUS GTX680
CPU: Intel Core i7 3770k
Disco Rígido: Samsung Spinpoint F3 1TB
Memórias: Silicon Power Xpower DDR3 2000
Sistema Operativo: Windows 7 Enterprise, cortesia da Microsoft.
Jogos
Crysis 2
AF: Edge
AA: 2x
HIGH RES. TEXTURE: On
PRESET: Ultra
API: DirectX 11
Far Cry 2
AF & AA: Disabled by game’s cfg
FIRE: Very High
PHYSICS: Very High
REAL TREES: Very High
OVERALL QUALITY: Very High
VEGETATION: Very High
SHADING: Very High
TERRAIN: Very High
GEOMETRY: Very High
POST FX: High
TEXTUREZ: Very High
SHADOW: Very High
AMBIENT: High
HDR: Yes
BLOOM: Yes
FIXED TIME STEP: Yes
DISABLE ARTIFICIAL INTELLIGENCE: Yes
FULL SCREEN: Yes
Estes dois últimos jogos foram jogados online e usámos a placa em default, a 1920×1080 @120Hz nas várias qualidades de jogo possíveis, no caso do Battlefield usámos Ultra, High e Medium e no caso do Call Of Duty MW3 usámos Extra, High e Normal.
Seguidamente poderemos observar os gráficos.
Battlefield 3
Graphics Quality: Ultra, High e Medium
Texture Quality: Ultra, High e Medium
Shadow Quality: Ultra, High e Medium
Effects Quality: Ultra, High e Medium
Mesh Quality: Ultra, High e Medium
Terrain Quality: Ultra, High e Medium
Terrain decoration: Ultra, High e Medium
Antialiasing Deferred: 4xMSAA, Off e Off
Antialiasing post: High, High e Medium
Motion Blur: On, On e Off
Anisotropic Filter: 16x, 16x e 4x
Call Of Duty MW3
Aspect Ratio: Auto
Anti-Aliasing: 4x
Screen Refresh Rate: 120Hz
Shadows: Yes
Specular Map: Yes
Ambient Occlusion: Yes
Soften Smoke Edges: Yes
Bullet Impacts: Yes
Image quality: Extra, High e Normal
Texture quality: Manual
Texture Resolution: Extra, High e Normal
Normal Map Resolution: Extra, High e Normal
Specular Map Resolution: Extra, High e Normal
Aplicações
AIDA64
CRYSTALMARK
HDTach
HDTune
CINEBENCH 11,5
WinRAR
FutureMark
3DMark 2011
3DMark Vantage
ÍNDICE
1. Introdução
2. Caraterísticas
3. Fotos
4. Benchmarks
5. Notas adicionais e Conclusão