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ASUS AMD HD6970 DirectCU II

BenchMarks

Hardware Utilizado

Motherboard: ASUS P8P67 Deluxe

Placa Gráfica: ASUS AMD HD6970 DirectCU II

CPU: Intel Core i7 2600k

Disco Rígido: Samsung Spinpoint F3 1TB

Memórias: Silicon Power Xpower DDR3 2000

Fonte de alimentação: Gigabyte ODIN 1000W

Cooler: Noctua NH-D14

Sistema Operativo: Windows 7 Enterprise, cortesia da Microsoft.

Jogos

Dirt 2

Graphics detail level: high

Shadows enabled: yes

Particles enabled: yes

Wind: yes

Crowd enabled: yes

Tessellation: yes

Cloth enabled: yes

Triilinear: yes

Skidmarks enabled: yes

Dynamic_ambient occ enabled: yes

Night lighting volumes: yes

Shadows: yes

Physics Environmental Damage: yes

Crysis Warhead

AF & AA: Disabled by game’s cfg

TEXTURE QUALITY: Gamer

OBJECTS QUALITY: Gamer

SHADOWS QUALITY: Gamer

PHYSICS QUALITY: Gamer

SHADERS QUALITY: Gamer

VOLUMETRIC EFFECTS: Gamer

GAME EFFECTS QUALITY: Gamer

POSTPROCESSING QUALITY: Gamer

PARTICLES QUALITY: Gamer

WATER QUALITY: Gamer

MOTION BLUR: Gamer

Far Cry 2

AF & AA: Disabled by game’s cfg

FIRE: Very High

PHYSICS: Very High

REAL TREES: Very High

OVERALL QUALITY: Very High

VEGETATION: Very High

SHADING: Very High

TERRAIN: Very High

GEOMETRY: Very High

POST FX: High

TEXTUREZ: Very High

SHADOW: Very High

AMBIENT: High

HDR: Yes

BLOOM: Yes

FIXED TIME STEP: Yes

DISABLE ARTIFICIAL INTELLIGENCE: Yes

FULL SCREEN: Yes

Stalker Call of Pripyat

Preset: Extreme

Renderer: Enhance full Dynamic lighting (DX11)

MSAA: 4x

MSAA for A-tested objects: Off

Enable Tesselation: Yes

Contact Hardening Shadows: Yes

Default/OC

1440×900

1680×1050

1920×1080

Unigine Heaven

Default/OC

1360×768

1680×1050

1920×1080

Unigine Tropics

SettingsRender: direct3d10

Mode: 4xAA fullscreen

Shaders: high

Textures: high

Filter: trilinear

Anisotropy: 4x

Occlusion: disabled

Reflection: enabled

Refraction: enabled

Volumetric: enabled

Default/OC

1360×768

1680×1050

1920×1080

 

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